My part of this game was the creation of the assets, modeling and rigging of the characters and the visual effects in Unity.
A Duck’s Odyssey is a ducktastic 3D puzzle game in which the player, as the Mama Duck, follows her mother’s instincts and collects all the rubber ducklings that have been lost and scattered around the world. The game is based on simple game mechanics, a toon art style, and a collection of different, atmospheric sounds. Go on a journey with Mama Duck and collect as many rubber ducklings as possible. You will need these to solve various puzzles and to master the levels. The game serves as the final project for the MultiMediaArt and MultiMediaTechnology courses at the Salzburg University of Applied Sciences.